Difference between revisions of "Augmentation Armour"
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[[File:BattleKreatureEnhancementArmour.png|270px|thumb|right|A suited-up [[Foddox]] with twin wrist-mounted 9mm pulse aura blasters]] | [[File:BattleKreatureEnhancementArmour.png|270px|thumb|right|A suited-up [[Foddox]] with twin wrist-mounted 9mm pulse aura blasters]] | ||
[[Battle Kreature]]s are often outfitted with special suits of '''Battle Kreature | [[Battle Kreature]]s are often outfitted with special suits of '''Battle Kreature Augmentation Armour''' to convert them into War Kreatures. | ||
==Functionality== | ==Functionality== | ||
Augmentation Armor utilizes '''biometallic plating''', which is constructed from special graphene reinforced metallized organic polymers designed to channel the wearer's [[Nucleo-Aura]], effectively making it an extension of the Kreature's body. Suits tend to have [[Aura Blaster]]s built in as a default feature, even for Kreatures that already have ranged offensive attacks, simply to increase their firepower. Suits may include additional high-tech gear, such as visors with computerized guidance systems and sensory equipment for improved accuracy and surveillance, ventilators to counteract chemical warfare, insulation for protection against the environment, booster packs for long range jumping and hologram projectors for optical camouflage. Larger War Kreatures may be equipped with [[Battle Saddle]]s in addition to armour and weapons, allowing them to carry one or more riders. | |||
However, there is one major downside to enhancement armour; it isn't compatible with [[K-Storage]]. As such, War Kreatures need to be suited up in advance. | |||
==Legality== | ==Legality== | ||
Augmentation Armour is only authorized for use by military and law enforcement agencies. It is illegal for civilians to possess suits or blasters and they're banned from use in [[Kreature Combat]]. However, this doesn't prevent criminals from obtaining such equipment illicitly. It isn't uncommon for organized crime groups such as the [[Rose Syndicate]] to suit up their Kreatures to use them for nefarious deeds. | |||
==See Also== | |||
* [[Cyborg Kreature]]s | |||
[[Category: Technology]] | [[Category: Technology]] | ||
[[Category: Warfare]] | [[Category: Warfare]] | ||
Latest revision as of 10:24, 3 June 2025
Battle Kreatures are often outfitted with special suits of Battle Kreature Augmentation Armour to convert them into War Kreatures.
Functionality
Augmentation Armor utilizes biometallic plating, which is constructed from special graphene reinforced metallized organic polymers designed to channel the wearer's Nucleo-Aura, effectively making it an extension of the Kreature's body. Suits tend to have Aura Blasters built in as a default feature, even for Kreatures that already have ranged offensive attacks, simply to increase their firepower. Suits may include additional high-tech gear, such as visors with computerized guidance systems and sensory equipment for improved accuracy and surveillance, ventilators to counteract chemical warfare, insulation for protection against the environment, booster packs for long range jumping and hologram projectors for optical camouflage. Larger War Kreatures may be equipped with Battle Saddles in addition to armour and weapons, allowing them to carry one or more riders.
However, there is one major downside to enhancement armour; it isn't compatible with K-Storage. As such, War Kreatures need to be suited up in advance.
Legality
Augmentation Armour is only authorized for use by military and law enforcement agencies. It is illegal for civilians to possess suits or blasters and they're banned from use in Kreature Combat. However, this doesn't prevent criminals from obtaining such equipment illicitly. It isn't uncommon for organized crime groups such as the Rose Syndicate to suit up their Kreatures to use them for nefarious deeds.